Main Page   Modules   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

deConsole.cpp File Reference

"stdout" console More...

#include <windows.h>
#include <wincon.h>
#include "deConsole.hpp"
#include <cstdio>

Include dependency graph for deConsole.cpp:

Include dependency graph

Functions

void deConsole_MakeConsole ()
void deConsole_DestroyConsole ()
bool deConsoleColor (ConsoleColor_t fore, ConsoleColor_t back)
 set the current color for printing text on the output console

bool deConsoleOut (const char *text,...)
 print text on the output console

void deConsoleXY (int X, int Y)
 set the current position for printing text on the output console


Variables

HANDLE StdOut
bool ConsoleActive

Detailed Description

"stdout" console

Author:
Assassin
This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.


Change History

Date:
July 2001
Author:
Assassin
Remarks:
Creation

Function Documentation

void deConsole_DestroyConsole  
 

void deConsole_MakeConsole  
 

bool deConsoleColor ConsoleColor_t    fore,
ConsoleColor_t    back
 

set the current color for printing text on the output console

bool deConsoleOut const char *    text,
...   
 

print text on the output console

void deConsoleXY int    X,
int    Y
 

set the current position for printing text on the output console


Variable Documentation

bool ConsoleActive
 

HANDLE StdOut
 


Generated on Mon Sep 12 20:01:02 2005 for Destiny3D by doxygen1.3-rc3